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Joined: 6th June, 2001
Posts: 1803
this was given by one of the s2 guys:
Quote:
unwound - I bet we'll be adding content more often than most MMORPGs. I have yet to subscribe to one that updates EVERY month. However, I can say we are trying to stick to a strict schedule of updating the content every 30-45 days Smile

We won't as 'openly' discuss the future updates until they are almost completed and tested. However, I can say we will be releasing 2 new unuts, 2 new buildings, 3 researches per new building.

Beast Horde: Shaman (Worship Cove) - heals using mana, resurrects using mana, mana auto regens. Upgrades: Faster mana regen, more hit points, resurrect ability.

Legion: Priest (Monestary) - heals using blessings, saves (revive) using blessing, blessing regenerate when the priest 'prays'. Upgrades: enhanced blessing (more hp healed), save ability (revive), increased armor.

Both units have weak ranged attacks.

Expect these new units by the last week of Oct Smile We'll release more formal press releases as we get closer.


ill keep yous updates


Wed Oct 22, 2003 9:13 am
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Joined: 4th March, 2002
Posts: 2152
hey bla,

have you talked to them about co-operating with Trog / Term to try and get the Oz stuff happening out here ??

Trials etc ?

got an email addy for the guys you are talking to...

chat to me later

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Ucket


Wed Oct 22, 2003 12:50 pm

Joined: 15th July, 2002
Posts: 1584
Quote:
Legion: Priest (Monestary) - heals using blessings, saves (revive) using blessing, blessing regenerate when the priest 'prays'. Upgrades: enhanced blessing (more hp healed), save ability (revive), increased armor.


cool hope he turns out like 'abe' from that game with the alien dude who has to free the other aliens hehe :)

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Utopia: http://blaze.ausgamers.com/
A Brave New World of tech

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Bam! The old fork in the eye.

Wed Oct 22, 2003 6:00 pm

Joined: 1st December, 2001
Posts: 1282
Bless you my son, now go and kill something.


Thu Oct 23, 2003 12:16 pm

Joined: 5th March, 2002
Posts: 335
That's pretty damn awesome. Good to see they're dedicated to making more content for the game. :)


Thu Oct 23, 2003 1:49 pm

Joined: 21st May, 2003
Posts: 204
this looks like one of those games that will really kick it hardcore


Mon Nov 03, 2003 3:55 pm
GameOp

Joined: 15th August, 2000
Posts: 39
EXCUSE ME! I'M IN NEED OF MEDICAL ATTENTION!


Mon Nov 03, 2003 11:23 pm

Joined: 11th January, 2001
Posts: 29
Quote:
SG: Our readers wouldn't forgive us if we failed to ask, so we'll pose the dreaded question: what's the word on the 1.03 patch? What can the Savage community expect, and how soon?

JS: We're working hard on it, not rushing like crazy to get it out, but taking the time to fix things and add some exciting new features. Of course we have the medics in there and the new structures and such. Sam has taken some time to write an entirely new networking layer, because we weren't happy with a lot of things in the old one. Our network usage is lower now and more reliable, as well as more configurable. Sam has also added in timedemo support as well as demo recording and playback. We have a map auto-downloader in there and even the ability to auto-download mods to have mod servers. Also we've added brightness controls, the ability to dynamically sharpen or smooth your font, cool little things like that. Then there are things like adding the ability to open a tcp connection to the server to admin it, so people can write remote admin applications. I also took some time to clean up the editor interface a little bit.


taken from http://www.savagegaming.com/item.php?post_id=761

ashridah.


Tue Nov 04, 2003 2:06 pm

Joined: 15th July, 2002
Posts: 1584
nice :)

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Utopia: http://blaze.ausgamers.com/
A Brave New World of tech

Utopia Forum: http://utopiaward.proboards30.com/
Bam! The old fork in the eye.

Wed Nov 05, 2003 3:25 am

Joined: 28th November, 2001
Posts: 586
Hope you all signed up for the testing of beta 1.03.

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How about that hey?

ausurt


Sun Nov 09, 2003 4:03 pm
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