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cherocha wrote:
wulfgang wrote:
Because i have never met anyone who brought a fps just for the single player mode.

The list of FPS games that were developed primarily for the single player experience is like 90% of every **** FPS game ever made. Who the **** bought Half-Life or Half-Life 2 for the multiplayer? BioShock, The Doom series, the Deus Ex series, Dark Forces 1 and 2, Quake, early Medal of Honour games, Red Faction, early Call of Duty games, Far Cry 1 and 2, Crysis games, early Tom Clancy games, Escape from Butcher Bay, F.E.A.R series, Portal 1 and 2, the Alien series, the Stalker Series etc etc etc etc etc etc etc etc etc etc etc etc etc etc.

I never played those games on console. Ever since i've been on consoles (on the net) Its always been about the multi player.


Sat Nov 17, 2012 2:44 pm
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wulfgang wrote:
cherocha wrote:
wulfgang wrote:
Because i have never met anyone who brought a fps just for the single player mode.

The list of FPS games that were developed primarily for the single player experience is like 90% of every **** FPS game ever made. Who the **** bought Half-Life or Half-Life 2 for the multiplayer? BioShock, The Doom series, the Deus Ex series, Dark Forces 1 and 2, Quake, early Medal of Honour games, Red Faction, early Call of Duty games, Far Cry 1 and 2, Crysis games, early Tom Clancy games, Escape from Butcher Bay, F.E.A.R series, Portal 1 and 2, the Alien series, the Stalker Series etc etc etc etc etc etc etc etc etc etc etc etc etc etc.

I never played those games on console. Ever since i've been on consoles (on the net) Its always been about the multi player.

But you have played some of those games on PC?

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Sat Nov 17, 2012 2:54 pm
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TooTs wrote:

Aim assist....console perk...your argument is invalid.

I don't use aim assist. Too annoying and not that much of an advantage. I think a lot of pc noobs hear aim assist and think "aimbot"
And i will google console perk.

TooTs wrote:
I've atari, nintendo, super nintendo, n64, ps, ps2, mega drive, master system. My cousin has an xbox that i played a fair bit too. Its nothing to do with the controllers. Just enjoyed gaming on pc much better because for RPG's it opened up a lot more back in the day ala leisure suit larry, space quest etc. Still is to this day, Dragon age for example so much better on PC.

Never really had much to do with rpg's. I know p.c beats console hands down when it comes to rts games like age of empires etc.
I liked all the fps on pc. Probably except for bf3. Didn't go much on that game on pc. NOt much on console either. Haven't played black ops on p.c yet probably wont. Considering i think it should be called mw4

TooTs wrote:
Your consoles have an invisible helper for FPS that helps people with aiming and you could take someone that thinks hes a cod pro on xbox and slap him on pc and his scores will drop.

So grats on being wrong.

As i said i don't really use aim assist. And i think you're giving too much credit to aim assist. It really does sweet F all really. I am not wrong. As i am right.
If you put a console player on pc his scores might drop at first. But they will pick back up. And i bet if you put a pc player on a console. His scores would drop. Only by a lot more and for a lot longer.


Sat Nov 17, 2012 3:08 pm
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cherocha wrote:
I never played those games on console. Ever since i've been on consoles (on the net) Its always been about the multi player.

But you have played some of those games on PC?[/quote]
Played
Doom, bio shock, quake F.E.A.R. Medal of honour and Early COD games.
Enoyed em all for the most part. I am not anti p.c games. I just happen to enjoy console as well.


Sat Nov 17, 2012 3:17 pm
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Sat Nov 17, 2012 4:18 pm
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wulfgang wrote:
Played
Doom, bio shock, quake F.E.A.R. Medal of honour and Early COD games.
Enoyed em all for the most part. I am not anti p.c games. I just happen to enjoy console as well.

But you said you don't know anybody who buys games just for single player mode?

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Sat Nov 17, 2012 4:24 pm
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wulfgang wrote:
TooTs wrote:

Aim assist....console perk...your argument is invalid.

I don't use aim assist. Too annoying and not that much of an advantage. I think a lot of pc noobs hear aim assist and think "aimbot"
And i will google console perk.

TooTs wrote:
I've atari, nintendo, super nintendo, n64, ps, ps2, mega drive, master system. My cousin has an xbox that i played a fair bit too. Its nothing to do with the controllers. Just enjoyed gaming on pc much better because for RPG's it opened up a lot more back in the day ala leisure suit larry, space quest etc. Still is to this day, Dragon age for example so much better on PC.

Never really had much to do with rpg's. I know p.c beats console hands down when it comes to rts games like age of empires etc.
I liked all the fps on pc. Probably except for bf3. Didn't go much on that game on pc. NOt much on console either. Haven't played black ops on p.c yet probably wont. Considering i think it should be called mw4

TooTs wrote:
Your consoles have an invisible helper for FPS that helps people with aiming and you could take someone that thinks hes a cod pro on xbox and slap him on pc and his scores will drop.

So grats on being wrong.

As i said i don't really use aim assist. And i think you're giving too much credit to aim assist. It really does sweet F all really. I am not wrong. As i am right.
If you put a console player on pc his scores might drop at first. But they will pick back up. And i bet if you put a pc player on a console. His scores would drop. Only by a lot more and for a lot longer.


but you do use the features because theres no option to turn off what actually happens heres a few finds i found on the net.

SNAPPING
Early first-person shooters on console struggled to make aiming feel intuitive and rewarding, since it was impossible to match the accuracy and speed of the PC's mouse interface. Snapping (also sometimes called auto aim) was the earliest solution to cnosole control problems. Titles like Rare's GoldenEye 007 aided players by reorienting their gun barrels toward enemies whenever a player's crosshairs were in proximity of their target. It wasn't a flawless system, but it helped make shooters more accessible for console owners.

ACCELERATION
Many modern FPS also have highly tuned acceleration curves for reticle movement. When a player pegs their aiming stick in one direction his or her reticle will start moving slowly in that direction before picking up speed. This is noteworthy because it makes aiming at nearby targets easier without significantly sacrificing a player's ability to make quick turns.

FRICTION
Bungie introduced friction in the first Halo, and nearly every shooter uses it today. A simple way to describe friction is that it slows a player's turn rate as soon as their reticle passes over an enemy, but that's not the whole story. "What we really do is slow your top speed, and then dramatically decrease the rate at which the crosshair will slow down when you let go of the stick," explains Griesemer.

MAGNETISM
Some games stop with friction, but Halo adds another system to the mix. Once a player has locked onto a target, and that target begins to move, magnetism helps players stay trained on that target.

Whether we want to admit it or not, we need the help. Console controllers aren't designed to move a crosshair across the screen with the kind of fidelity FPSes require. Aiming system are practically required from any FPS that wants to stay competitive.

with all the moving on the reticle you also have a bigger time to react to spotting someone.

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Sat Nov 17, 2012 4:40 pm
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this line: "im not anti pc i just like consoles too" is rubbish

if you like PCs then you will see the main reason PC games are increasingly bad is a direct influence of the casual console. If you like PCs then the very act of also liking consoles makes u anti-pc

this isnt a dog vs cats issue where both can co-exist. It was hoped it could be that way but the reality is consoles are killing gaming and especially gaming on PCs its just some of these take the middle road gamers refuse to see it or are to young / inexperienced to know / remember the golden age of PC gaming

There can be only zero tolerance towards consoles if PC gaming is going to recover and that is to stop supporting consoles and focus dollars only on the PC

when game makers and hardware manufactures see there is no longer profit in crappy consoles and console gaming in general they will switch back to PCs

wulfy always trolls the "consoles are people too" debates

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Sat Nov 17, 2012 5:31 pm
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Not this console **** again, I'll quote myself;
Quote:
Re: Sell my PS3 for Xbox360? D:

sell both and use the money to buy a can of soft drink and a packet of chewing gum, use the change to buy two postage stamps.
Write a letter thanking consoles for holding back the progress of game development for the past 7 or so years,photocopy the letter, post one copy to sony and one copy to microsoft using the postage stamps will ensure the letters reach some **** heads waste paper bin.

I didn't include nintendo because they make toys for families with young children.

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Sat Nov 17, 2012 7:31 pm
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bieltanman wrote:
justin beiber has the most watched vid on youtube does that mean its the best


Yes.

All hail your future king, Justin Beiber.

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Sat Nov 17, 2012 8:13 pm
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I am waiting for bieltanman to go gangnam style knock Justin beiber off his perch.

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Sat Nov 17, 2012 8:19 pm

Joined: 12th June, 2012
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In the begining I blamed the controllers for being bad on the current gen consoles but in reality its purely a game engine draw back. Game designers are simply unable to program super awesome control schemes into their games for todays controllers. The new Unreal 4 engine promises to give a strong control scheme allowing heaps of flexibility for devs when it comes to gamepad/controler mechanics. I would be expecting some huge improvements when Unreal 4 games start to come out on the next gen consoles.

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Sat Nov 17, 2012 9:11 pm
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wulfgang wrote:
Because i have never met anyone who brought a fps just for the single player mode.


We should hang out...

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Sat Nov 17, 2012 9:49 pm
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cherocha wrote:
wulfgang wrote:
Played
Doom, bio shock, quake F.E.A.R. Medal of honour and Early COD games.
Enoyed em all for the most part. I am not anti p.c games. I just happen to enjoy console as well.

But you said you don't know anybody who buys games just for single player mode?

I don't.


Sun Nov 18, 2012 1:20 pm
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TooTs wrote:
but you do use the features because theres no option to turn off what actually happens heres a few finds i found on the net.

SNAPPING

Snapping sounds like aim assist. If so you can turn it off.

TooTs wrote:
ACCELERATION
.

Over come by upping the speed of your controller in options. Plus you turn using both your joy sticks
TooTs wrote:
FRICTION
.

Same solution really
TooTs wrote:
MAGNETISM
Some games stop with friction, but Halo adds another system to the mix. Once a player has locked onto a target, and that target begins to move, magnetism helps players stay trained on that target.

Only owned one halo game. It was halo 3. Can't really say too much about it.
But that feature is not in cod, bf etc.

TooTs wrote:
Whether we want to admit it or not, we need the help. Console controllers aren't designed to move a crosshair across the screen with the kind of fidelity FPSes require. Aiming system are practically required from any FPS that wants to stay competitive.

Yeah by p.c noobs. Most console players will take off or void nullify Those things. Because they actually slow you down.


Sun Nov 18, 2012 1:33 pm
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ruleofbookz wrote:
this line: "im not anti pc i just like consoles too" is rubbish

if you like PCs then you will see the main reason PC games are increasingly bad is a direct influence of the casual console. If you like PCs then the very act of also liking consoles makes u anti-pc

this isnt a dog vs cats issue where both can co-exist. It was hoped it could be that way but the reality is consoles are killing gaming and especially gaming on PCs its just some of these take the middle road gamers refuse to see it or are to young / inexperienced to know / remember the golden age of PC gaming

There can be only zero tolerance towards consoles if PC gaming is going to recover and that is to stop supporting consoles and focus dollars only on the PC

when game makers and hardware manufactures see there is no longer profit in crappy consoles and console gaming in general they will switch back to PCs

wulfy always trolls the "consoles are people too" debates

You who is destroying p.c games? P.c gamers. By ethier whinging about or pirating every new game that comes out


Sun Nov 18, 2012 1:38 pm
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wulfgang wrote:
cherocha wrote:
wulfgang wrote:
Played
Doom, bio shock, quake F.E.A.R. Medal of honour and Early COD games.
Enoyed em all for the most part. I am not anti p.c games. I just happen to enjoy console as well.

But you said you don't know anybody who buys games just for single player mode?

I don't.

Meh, I cbf going in to if you bought those games, played them at a friend's place, pirated them etc, then depending on the answer explaining that clearly you know at least one person who buys games for the SP experience, because those are SP games and you played them for the SP experience.

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Sun Nov 18, 2012 2:16 pm
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wulfgang wrote:
Snapping sounds like aim assist. If so you can turn it off.


Some of those features are hard coded into games. You can't turn them off.

At the end of the day, the fact that they are even in the game at all shows how **** the console platform and player base is. Aiming might be hard with a controller, but instead of saying to people if you practice you'll get better at it, they just come up with some assist **** to make casual daddygamers feel like they're good at something.


Sun Nov 18, 2012 2:45 pm
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cherocha wrote:
Meh, I cbf going in to if you bought those games, played them at a friend's place, pirated them etc, then depending on the answer explaining that clearly you know at least one person who buys games for the SP experience, because those are SP games and you played them for the SP experience.

I don't know anyone who buys fps for single player
Doom i owned before i had internets. bio shock. I didn't own. I don't know hwo that got in there. (the hazards of having someone talk to you as you type i guess)
Quake had multi. And was gifted to me. Medal of honour was brought for multi player. Did the early cod games have single player? Nah just jokes.
Take cod 4 for example. I played about one misson on single player.
So maybe in the early days i didn't really care about multi. But for the last 4/5 years. Thats all and everyone else i know cares about


Sun Nov 18, 2012 3:09 pm
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Noah wrote:
wulfgang wrote:
Snapping sounds like aim assist. If so you can turn it off.


Some of those features are hard coded into games. You can't turn them off.

At the end of the day, the fact that they are even in the game at all shows how **** the console platform and player base is. Aiming might be hard with a controller, but instead of saying to people if you practice you'll get better at it, they just come up with some assist **** to make casual daddygamers feel like they're good at something.

But you can void them by increasing controller speed etc.
And half the time they are a hinderence. And all us pros turn them off or void em


Sun Nov 18, 2012 3:10 pm
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wulfgang wrote:
But you can void them by increasing controller speed etc.
And half the time they are a hinderence. And all us pros turn them off or void em


But the fact they are there at all screams casual gamer.

Or cbf practicing, give me a game I can play and win right away. Which is exactly what pretty much every post cod4 shooter has been.

That's why I dislike consoles and the attitude of the people who play them.


Sun Nov 18, 2012 3:31 pm
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Consoles are generally more casual and their games and design cater towards a more casual playerbase. Nothing to argue about here - just look up the investor/strategy presentation for any company that makes consoles.

Thumbsticks make aiming harder but steering easier, the rammifications on different genres of games are obvious.

Once upon a time gamers were all painted by the same brush whereas now theres a clear distinction between console gamer kiddies, elitest PC exclusive gamers, and enlightened gamers such as myself who play everything for different purposes.

In the past 48 hours i've played Forza on Xbox360, Katamari forever on PS3 and League of Legends on PC.

Life's good.

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Sun Nov 18, 2012 3:41 pm
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its just going to be a back and fourth argument you say that you turn it off etc but it still exists and you can pretend it doesnt all you want.

At the end of the day I got a pc and stopped getting consoles because back in the day pc games had more variety, better options in regards to controls/in game options and because the load screens used to be why you would get a console which became null and void.

I won't say I will never get a console ever because it seems games are coming out on console only and they seem to have the variety these days which is sad. But the big stick in the mud is the fact that pc games seem to be all **** console ports.

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Sun Nov 18, 2012 3:47 pm
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wulfgang wrote:
I don't know anyone who buys fps for single player
Doom i owned before i had internets. bio shock. I didn't own. I don't know hwo that got in there. (the hazards of having someone talk to you as you type i guess)
Quake had multi. And was gifted to me. Medal of honour was brought for multi player. Did the early cod games have single player? Nah just jokes.
Take cod 4 for example. I played about one misson on single player.
So maybe in the early days i didn't really care about multi. But for the last 4/5 years. Thats all and everyone else i know cares about


Wulfgang, for reals... How ya doin? You know a guy who wanted DayZ to go single player.

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Sun Nov 18, 2012 5:46 pm
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Lord Vagabob wrote:
Once upon a time gamers were all painted by the same brush whereas now theres a clear distinction between console gamer kiddies, elitest PC exclusive gamers, and enlightened gamers such as myself who play everything for different purposes.


Once upon a time games weren't ****.

Maybe it's the devs' fault. Maybe it's the publishers' fault. I don't really care. Consoles, and their **** casual daddygamer fanbase have **** all over gaming.


Sun Nov 18, 2012 5:52 pm
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Noah wrote:
wulfgang wrote:
But you can void them by increasing controller speed etc.
And half the time they are a hinderence. And all us pros turn them off or void em


But the fact they are there at all screams casual gamer.

Or cbf practicing, give me a game I can play and win right away. Which is exactly what pretty much every post cod4 shooter has been.

That's why I dislike consoles and the attitude of the people who play them.

Yeah. You're right. Must be why hacking on p.c games is non existent


Sun Nov 18, 2012 5:57 pm
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squidassist wrote:
wulfgang wrote:
I don't know anyone who buys fps for single player
Doom i owned before i had internets. bio shock. I didn't own. I don't know hwo that got in there. (the hazards of having someone talk to you as you type i guess)
Quake had multi. And was gifted to me. Medal of honour was brought for multi player. Did the early cod games have single player? Nah just jokes.
Take cod 4 for example. I played about one misson on single player.
So maybe in the early days i didn't really care about multi. But for the last 4/5 years. Thats all and everyone else i know cares about


Wulfgang, for reals... How ya doin? You know a guy who wanted DayZ to go single player.

With the number of ppl playing the game these "dayz" ( get my pun?) It may as well be single player


Sun Nov 18, 2012 5:58 pm
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wulfgang wrote:
Yeah. You're right. Must be why hacking on p.c games is non existent


Most hackers do so simply because they enjoy making other people angry.

Very few do so because they'd actually like to be good at a game. Those that do, though, are complete fabulists.


Sun Nov 18, 2012 6:20 pm

Joined: 14th May, 2005
Posts: 457
Lord Vagabob wrote:
Consoles are generally more casual and their games and design cater towards a more casual playerbase. Nothing to argue about here - just look up the investor/strategy presentation for any company that makes consoles.

Thumbsticks make aiming harder but steering easier, the rammifications on different genres of games are obvious.

Once upon a time gamers were all painted by the same brush whereas now theres a clear distinction between console gamer kiddies, elitest PC exclusive gamers, and enlightened gamers such as myself who play everything for different purposes.

In the past 48 hours i've played Forza on Xbox360, Katamari forever on PS3 and League of Legends on PC.

Life's good.


+1

I cant play fps on my ps3 to save my life so i don't. Problem solved. Its a long way from COD vanilla days with a mouse to thumb controls on a controller.
And trying to play something like NSF13 with a PC keyboard instead of using the vibration of a ps3 controller with something like motioninjoy's software is equally ordinary. You can then get the awesome graphics of a good pc and the ease of a console controller.

Only problem I find with consoles is that they look pretty ordinary now days compared to PC. I got the stand alone GTA4 expansion of The Ballad of Gay Tony and I thought I needed glasses the picture looked so ****. And that's on a Pioneer 1080p Kuro. Hopefully the next gen of consoles look much better.


Sun Nov 18, 2012 7:45 pm
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wulfgang wrote:
With the number of ppl playing the game these "dayz" ( get my pun?) It may as well be single player


Prolly true. :) That being said, I've still never purchased a single FPS with the intent of playing Multi-player. In fact, aside from DayZ, I'd say the only FPS's I've played Multi-Player on in anything more then a: "There, I tried it, and it was awful. Now nobody can say I didn't try" manner have been L4D (1 and 2) and Battlefield 1942 and its various mods.

That being said, I don't have many of them on my list anyway. Aliens Vs Pred, Bioshock, Deus Ex HR, Doom 3, HL2 (and it's follow ons), L4D 1, L4D2, ArmA II, Legendary, Mafia, Metro 2033, NecroVisioN, Return to Castle Wolfenstine, S.T.A.L.K.E.R and Co, Serious Sam, Team Fotress and the original Wolf 3D...

... Hmmm. In retrospect, that's a lot of FPS. I stand corrected.

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Sun Nov 18, 2012 8:13 pm
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Zaraq wrote:
This is where its at the real mans game.
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HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA


Sat Nov 24, 2012 1:49 pm
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