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Joined: 13th September, 2008
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locks are more anal, pods are ruined, chopper main gun is useless for gun runs = uninstall

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Thu Mar 29, 2012 10:08 pm
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cya


Thu Mar 29, 2012 10:10 pm
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The bf3 community wont be the same without you. What would ever fill the massive hole that you left behind with your rage quit?


Thu Mar 29, 2012 10:18 pm
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Oh a patch, how quaint.

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Thu Mar 29, 2012 10:25 pm
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Was going to make a post with the same title.

Insta locks on jets and choppers. Pod trail is ruined and now looks cartoony. Tanks are basically one shotted by javs, TV missiles, guided missiles and other tanks. Jets take three times the main spray from other jets to go down, making bailing the norm and dogfights ultra-tedious. Jets and choppers stay on radar for like 3 seconds after they're killed. Choppers shredded by a single RPG or tank shell (how thrilling was it to get shelled whilst on full health and then have to make an emergency landing in spastic terrain with your health verging on death, to try and rep to get back in the air? That's gone now). ECM rendered obsolete by insta locks. Hardbraking in jets has been removed entirely, taking away one of the main strategic drawcards for jets. Turn mechanics have changed in jets (they were so, so perfect, the coders deserved praise for brilliant physics in the jets to do with loop/throttle/brake combinations).

Basically anything that required any skill in a vehicle, like using the jet effectively, has been either nerfed into oblivion, or had it's countermeasures buffed to the extent of ruining all balance.

The sounds. My god the sounds. That stupid TWANG when you're disabled and TICK TICK TICK of each health point as the vehicle's health then drops, or when you're getting hit, that all got old 20 seconds into hearing it.

Basically vehicles are now ruined, and the game is now CoD with some useless vehicles tacked on. Add to that guns like the KH2000 or whatever having absolutely zero recoil when used with a flash suppressor, and this is a game breaking patch.

I've heard some people praise the patch and say the game is hugely improved, they also happen to be the same people who play strictly infantry or live on 24/7 metro servers, and say things like "oh you're just a noob, I bet you're having a hard time adapting and that's why you're crying about it", whilst raving about the awesome new commo rose. I went on to play a 25 - 1 jet game with MVP immediately after the patch, and it felt like I was eating a pile of faeces while I was doing it. The BF franchise has always been a vehicle-based franchise, and now vehicles are a joke - all requirements for skill and strategy: gone.

Almost everybody I know has said they're going to be crying themselves to sleep tonight. Way to ruin a game in one fell swoop DICE.

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Thu Mar 29, 2012 10:37 pm
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DICE made a console game
it was a **** infantry game
but it was a good helicopter game
then they made it a grade 8 kid community feed back game
and now its a **** horrendous game

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Thu Mar 29, 2012 11:11 pm
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It was a great vehicle game, now vehicles are made of glass.

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Thu Mar 29, 2012 11:55 pm

Joined: 20th May, 2007
Posts: 4678
oh no!!!!!!!!!! Why can't they just tell the community to shut their **** whiney mouths and leave the game be... It just needed voip, to display ping for your own player and some bug fixes. I had no trouble shooting jets and choppers down before. Now it's gonna be way too easy.

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Fri Mar 30, 2012 1:15 am
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Yeah, sigh, have to agree. I hope another patch is already in the works...

The sounds are horrific. It sounds almost like the cables snapping when the tower at A on Caspian collapses... makes me wonder if the code fracked up and it's playing that sound by mistake. Either that, or someone thought it'd be funny to include the sound of them dropping their cutlery drawer.

Chopper pod rockets are horrible now. TVs are way overpowered now (one hit kill on AA/tanks). Locks are bad. Jets can still easily dodge heat seekers, if not more easily. Javelines which were meant to be able distracted by flares hit without fail. And, oh god, SOFLAMS are horrid. We emptied a full burst of pod rockets and 60 rounds with the machine gun into a SOFLAM and it did nothing; wound up having to resort to using a TV missile on it. Chopper does have a little more agility now.

So, really, with chopper, it's pros and cons. Some things have made it easier, others harder.

Haven't really played ground much; thought the aim was a bit off, but, well, haha, that could've been me. When you wind up with a KDR of 3 kills, 27 deaths, you know it's not your night on the ground.


BUT, URGH, the sounddddddds!

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Fri Mar 30, 2012 2:55 am

Joined: 28th May, 2010
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I agree - that disable sound is horrid. TWANG! And tanks seem to take one less hit to die rendering them easy pickings for an opposing tank + AT crew, or for that matter one lone infer with a jav.

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Fri Mar 30, 2012 7:29 am

Joined: 17th December, 2008
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Yeah must agree. I am more a ground pounder running round caping flags etc I jumped in a chopper last night and they seem easier to control now for some reason. Have not used the IGLA/Stinger yet but will tonight and see.

On the + side.... meep meep.


Fri Mar 30, 2012 7:38 am
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+1 Chero, pretty much nailed it on the head. Iam not one to usually complain about crappy patches but this is beyond justified. The entire game has been drastically changed. It’s not even the same game anymore.

And my beloved tank! my beloved LAV! what the **** are these things? I feel so vulnerable in them. Iam nervous driving tanks now. Least I be cut to pieces by small arms shrapnel. They feel like infantry on wheels, reduced to nothing more than flag transports.

Iam locked on 24-7/365 as soflams are almost indestructible. You peak your head out to burn one down and are one-shotted into oblivion. And whats with the two day repair time? i could build a tank irl in the time it takes to rep one back to full health! The game was almost perfect pre-patch. It should be rolled back.

The only good thing about this patch is the **** jeep horn.


Last edited by Majic on Fri Mar 30, 2012 9:03 am, edited 1 time in total.



Fri Mar 30, 2012 8:54 am
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i guess its welcome to battlefield 3:black ops.

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Fri Mar 30, 2012 9:01 am

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Pre-patch I used to feel like a was a pretty decent heli pilot. Now I reckon any old retard could do just as well. Especially with the havoc handling improvements (it certainly needed it though). Long range heli vs heli fights are gone except for tv missile, rocket pods just will not hit long range air targets. Not a huge fan of the rocket pods, there doesn't seem to be any real difference between guided and unguided. Oh and stingers 350m range insta lock and 72% damage.... Great!


Fri Mar 30, 2012 9:34 am
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Majic wrote:
The only good thing about this patch is the **** jeep horn.


Lies. Jeep horn is so soft/quiet, it may as well be replaced with the wire-snapping twang that happens when any vehicle gets hit...

But, yeah, helis are so damn easy. You can almost flip them like the old BF2 days. They're not QUITE as agile and maneuverable, but they're getting close. I preferred the challenge.

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Fri Mar 30, 2012 11:31 am
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I say bring back DC style of flying =D

That will make everybody angry

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Fri Mar 30, 2012 1:09 pm
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oeterb wrote:
Lies. Jeep horn is so soft/quiet, it may as well be replaced with the wire-snapping twang that happens when any vehicle gets hit...


Perhaps you have your game volume turned down? I think mines cranked up pretty high. When i first heard it i thought a mate of mine had come round. It’s noticeable even at a distance.


Fri Mar 30, 2012 1:15 pm
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Majic wrote:
oeterb wrote:
Lies. Jeep horn is so soft/quiet, it may as well be replaced with the wire-snapping twang that happens when any vehicle gets hit...


Perhaps you have your game volume turned down? I think mines cranked up pretty high. When i first heard it i thought a mate of mine had come round. It’s noticeable even at a distance.


Wearing a headset. Volume any louder, I won't hear my smoke alarms when my house catches fire from this patch. At least the jeep I drove on Caspian the horn was soft. Could hear it, but it was definitely louder back in BF2 days. Might be different OUTSIDE the jeep, but while driving it, it's a bit meh'ish while trying to combat the engine noise.

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Fri Mar 30, 2012 1:37 pm
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oeterb wrote:
Wearing a headset. Volume any louder, I won't hear my smoke alarms when my house catches fire from this patch. At least the jeep I drove on Caspian the horn was soft. Could hear it, but it was definitely louder back in BF2 days. Might be different OUTSIDE the jeep, but while driving it, it's a bit meh'ish while trying to combat the engine noise.


Oh right, you were driving. No i was outside. I was repn my tank after a small tree branch fell on it and some dude rolls up smashing his horn trying to pick me up, scared the crap out of me.


Fri Mar 30, 2012 2:11 pm
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Majic wrote:
oeterb wrote:
Wearing a headset. Volume any louder, I won't hear my smoke alarms when my house catches fire from this patch. At least the jeep I drove on Caspian the horn was soft. Could hear it, but it was definitely louder back in BF2 days. Might be different OUTSIDE the jeep, but while driving it, it's a bit meh'ish while trying to combat the engine noise.


Oh right, you were driving. No i was outside. I was repn my tank after a small tree branch fell on it and some dude rolls up smashing his horn trying to pick me up, scared the crap out of me.



Haha. Yup. Pretty much scared the crap out of me the first time my gunner decided to load the knives and forks into the new in-built helicopter dishwasher, too.

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Fri Mar 30, 2012 2:38 pm
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astro_ant wrote:
Pre-patch I used to feel like a was a pretty decent heli pilot. Now I reckon any old retard could do just as well. Especially with the havoc handling improvements (it certainly needed it though). Long range heli vs heli fights are gone except for tv missile, rocket pods just will not hit long range air targets. Not a huge fan of the rocket pods, there doesn't seem to be any real difference between guided and unguided. Oh and stingers 350m range insta lock and 72% damage.... Great!

I was gunning for you not too long ago you are a very good pilot but not any more because pilots like us are now blinded and forced into the lock spam by bad patch nerfs.

All the fun is gone in the helicopter, completely and utterly ruined. The helicopter is pretty much a flying AA tank that spams flares with super fast locks. Pods are so **** bad why would you even use it to attack air/ground targets... oh wait they stripped tanks of health so they thought making helicopter pods **** invisible to the pilot forcing the chopper into close range and then instant lock 1 shot kill it would balance the playing field. This is how **** flawed DICE's logic is.

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Fri Mar 30, 2012 5:17 pm
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um the heli has never been good and now its just a different kind of bad.

still easy to dominate the ground with and you actually stand a chance against jets.

what annoys me is that heatseekers seem buggy and gunner flares + ecm are almost completely useless now where ecm used to be awesome.

also try dodging a jav now. I figured it out but its no where near as easy as before.


Fri Mar 30, 2012 8:47 pm

Joined: 17th December, 2008
Posts: 5391
My spotting now works for the first time ever in the game YIPPEEEEEEEEEE

Spotting, meep meep and decent minimap all in one patch. My heart can not take much more of this.


Sat Mar 31, 2012 12:35 am
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I got 65 kills to 1 death using a jet on firestorm in a 600 ticket round, because 1. The lock-on missiles are glitched right now and don't hit - 2. Tanks are made of paper mache - 3. Jets now have deadly accurate pods with splash damage that shreds infantry.

Balance is screwed. Game is now space invaders with retarded blur effects. DICE broke BF3.

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Sat Mar 31, 2012 3:48 am

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cherocha wrote:
I got 65 kills to 1 death using a jet on firestorm in a 600 ticket round


Battlelog report?

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Sat Mar 31, 2012 7:43 am

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Doesn't matter.

Maybe they will get it right for bf4.


Sat Mar 31, 2012 8:22 am
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the amount of useful and informative posts by ALL the leading game developers in this thread just astounds me.
Please with all the titles you guys have successfully created,marketed and supported over the years give DICE the heads up they need.

I sit on the edge of my seat for the next post.

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Sat Mar 31, 2012 10:14 am

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The game developers don't kill the game.

The game dies of more natural cuases. Fair enough as well.


Sat Mar 31, 2012 10:26 am
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reKKt wrote:
cherocha wrote:
I got 65 kills to 1 death using a jet on firestorm in a 600 ticket round


Battlelog report?

For some reason lastnight, not all battlereports were being posted. The statistics still counted on your profile though. You can see it in his killstreak, before lastnight he had a streak of 43 or something.


Sat Mar 31, 2012 10:34 am
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the sounds are so bad now ><

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Sat Mar 31, 2012 10:46 am

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johnny5 wrote:
The game developers don't kill the game.

The game dies of more natural cuases. Fair enough as well.


Not true. In general, yes. There has been many games that died an early death due to the developers.

Oh hell no. No BF4 thanks. After this mess I can only imagine what BF4 would be like. Look at their track record.


Sat Mar 31, 2012 10:49 am

Joined: 28th March, 2010
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On the upside the recon class doesn't feel so useless anymore

I truly don't think it's a game breaker, also it hasn't even been a year, i'd rather they try out extremes to see what works balance wise (so long as they fix it later) than use tiny increments to drag out the process.

Part of me is hoping they're not just gearing up for the CQ dlc though.


Sat Mar 31, 2012 11:19 am
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You're worried about the CQ DLC? Considering if someone shoots within 5 meters of you you can't see anything for 10 seconds with suppression blur, even with squad cover on, fighting in close quarters may as well just be "Give us $20, and we'll send you a bottle of cheap bourbon, skull it all, then try to play."

Fix the game before they even think about DLC.

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Sat Mar 31, 2012 11:25 am

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nothardcore wrote:
johnny5 wrote:
The game developers don't kill the game.

The game dies of more natural cuases. Fair enough as well.


Not true. In general, yes. There has been many games that died an early death due to the developers.

Oh hell no. No BF4 thanks. After this mess I can only imagine what BF4 would be like. Look at their track record.


I agree, the developers have definitely made it hard.

Every bf3 player is like an addicted drug addict, dieing for a stats fix.

They love it. The game wont die, teamwork will.


Sat Mar 31, 2012 12:21 pm
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Are there any other good MP fps games out right now? BF3 aint doing it for me in its current state.


Sat Mar 31, 2012 12:21 pm
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reKKt wrote:
cherocha wrote:
I got 65 kills to 1 death using a jet on firestorm in a 600 ticket round


Battlelog report?

Battlelog wasn't posting them except for the very last game you were in before you quit, for some reason. The stats still updated though, killstreak of 63.

Here's a report for an example of the kind of craptastic balance issues and "skill" devide I'm talking about - http://battlelog.battlefield.com/bf3/ba ... 191070660/

42 - 2, over 12000 points, next highest point scorer just over a third of that.

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Sat Mar 31, 2012 4:47 pm

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Nice Squad Wipe ribbon in there Chero. Don't know about you but I am disappointed that there is no medal for that ribbon. Pretty stupid really.


Sun Apr 01, 2012 10:04 am
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Why doesn't it say how many ribbons you got? Sucker for the stats.

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Sun Apr 01, 2012 3:17 pm
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lol, you can get squad wipe from killing 2 people, or the same person twice.


Sun Apr 01, 2012 4:47 pm
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Think I'm over it. Gonna take one for the team and scim if needed, but this game is so friggin boring and dumbed down now.

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Sun Apr 01, 2012 5:51 pm
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Have you tried tribes ascend chero? Its pretty skill based


Sun Apr 01, 2012 6:16 pm
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Red Orchestra 2 \m/


Sun Apr 01, 2012 6:40 pm

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cherocha wrote:
Why doesn't it say how many ribbons you got? Sucker for the stats.


Yeah it does. No not at all just thought it was an odd thing considering they are not the easiest thing to get.

Circa wrote:
lol, you can get squad wipe from killing 2 people, or the same person twice.


Brainless moron. I think you need to stop playing the game as well.


Sun Apr 01, 2012 8:18 pm
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lol notty you are silly. Little noob impressed by a squad wipe ribbon.


Sun Apr 01, 2012 10:44 pm
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really? the mods arent fans of tek war?

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Sun Apr 01, 2012 11:09 pm
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nothardcore wrote:
Yeah it does. No not at all just thought it was an odd thing considering they are not the easiest thing to get.

I meant I'm a sucker for stats, and I meant list the number of ribbons, as in I probably got 50 - 60 ribbons for that game.

nothardcore wrote:
Circa wrote:
lol, you can get squad wipe from killing 2 people, or the same person twice.

Brainless moron. I think you need to stop playing the game as well.

Rather brash and harsh response...

I think circa thinks you can get it by killing a one person squad, which is what I thought, but just checked and I'm pretty sure you can also get it if you kill the last remaining member of a squad when the other members are in the spawn screen, and just do that twice in a round. I get it sometimes just killing a single person. Have got just over a hundred.

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Mon Apr 02, 2012 1:00 am

Joined: 17th December, 2008
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Not impressed by ribbons. Too many awards in the game due to the "i" attitude of people today.

Sorry Chero, misunderstood what you meant. My app's, thanks for the correction.

The way he speaks to me at times, I give it back from time to time. In this case though, it's because his reason or definition of how getting it is wrong. Simple.

Yeah, the easiest way is to do that. That's why I say it's not easy to get, more often than not it's just pure luck when it pops up.


Mon Apr 02, 2012 7:58 am

Joined: 12th August, 2011
Posts: 102
well i finally got a chance to play a full round yesterday on kharg.

i like the commo rose...handy to spot things close to flags, and to spot and direct to flags.

i found the game play itself has changed. bit more jittery? i was using the p90 and it seemed to take more shots to kill (gun is suppressed, but have been using it fine)
also i dont like how the bullets seem to travel out of the gun...did they change that too?

the horns are cool lol, but as others have said, tanks too soft, crappy smoke trails from rocket pods make it hard to see where they are.

i think il have to play it more to see if it gets better.

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Mon Apr 02, 2012 8:13 am
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repspec wrote:
i found the game play itself has changed. bit more jittery? i was using the p90 and it seemed to take more shots to kill (gun is suppressed, but have been using it fine)
also i dont like how the bullets seem to travel out of the gun...did they change that too?



I actually found the oposite.. since the pach my game has been running smoother..

Also now loving Bi-pods =D

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Mon Apr 02, 2012 9:36 am

Joined: 2nd December, 2011
Posts: 30
Couchman wrote:
what annoys me is that heatseekers seem buggy and gunner flares + ecm are almost completely useless now where ecm used to be awesome.

also try dodging a jav now. I figured it out but its no where near as easy as before.


The whole heli vs heli game is crap now. If your gunner doesn't have tv and the enemy does, you may as well not take off. Heat seekers are so broken now, I've done a bit of testing with them against a mate and cannot get any reliable results. The annoying thing I've found is getting a lock, firing 1 missile, they flare and you maintain lock fire the second and it will always just fire up in a straight line to nowhere wtf!!!

I'd never worked out a technique to dodging javs, I've done it but I never knew how I'd done it lol.


Mon Apr 02, 2012 11:15 am
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